dialogue contact familiarity utteranceNumber speaker utterance expression referent mention indefiniteOrDefinite isPronoun durationRepeatedExpression sample eyecontact unfamiliar 1 g do you have a picture of a burnt forest? a burnt forest forest 1 indefinite 0 sample eyecontact unfamiliar 2 f yup sample eyecontact unfamiliar 3 g okay, start at the burnt forest and draw a line down along the left side of it the burnt forest forest 2 definite 0 sample eyecontact unfamiliar 3 g okay, start at the burnt forest and draw a line down along the left side of it it forest 3 definite 1 sample eyecontact unfamiliar 4 f okay, toward the ravine? the ravine ravine 1 definite 0 0.56 sample eyecontact unfamiliar 5 g yes, towards the ravine the ravine ravine 2 definite 0 0.47 sample eyecontact unfamiliar 6 g now go over the top of the ravine the ravine ravine 3 definite 0 0.4 sample eyecontact unfamiliar 7 g and under a little remote village a little remote village village 1 indefinite 0 sample eyecontact unfamiliar 8 f okay sample eyecontact unfamiliar 9 g now do you see a big pine grove? a big pine grove grove 1 indefinite 0 sample eyecontact unfamiliar 10 f yes, I see it it grove 2 definite 1 sample eyecontact unfamiliar 11 g good, now head for a concealed hideout a concealed hideout hideout 1 indefinite 0 sample eyecontact unfamiliar 12 f wait, where should I go? q6ec2.txt eyecontact familiar 1 g um are you at the start q6ec2.txt eyecontact familiar 2 g um move downwards on the map so that the telephone kiosk you're to the left of the telephone kiosk q6ec2.txt eyecontact familiar 3 f right q6ec2.txt eyecontact familiar 4 g and continue to move downwards until you are para-- level with the stone circle q6ec2.txt eyecontact familiar 5 f i haven't got a stone circle q6ec2.txt eyecontact familiar 6 g you don't have a stone circle q6ec2.txt eyecontact familiar 7 f no q6ec2.txt eyecontact familiar 8 g okay q6ec2.txt eyecontact familiar 9 g do you have a stone circle on the map at all q6ec2.txt eyecontact familiar 10 f um i have a ruined monastery q6ec2.txt eyecontact familiar 11 g fine q6ec2.txt eyecontact familiar 12 g um do you have any obstacle below the telephone kiosk q6ec2.txt eyecontact familiar 13 f a broken gate and a meadow q6ec2.txt eyecontact familiar 14 g a brok-- q6ec2.txt eyecontact familiar 15 g a broken gate q6ec2.txt eyecontact familiar 16 g directly below the telephone kiosk q6ec2.txt eyecontact familiar 17 f oh not directly below no q6ec2.txt eyecontact familiar 18 g do you have anything directly below the telephone kiosk no q6ec2.txt eyecontact familiar 19 g move downwards q6ec2.txt eyecontact familiar 20 f mmhmm q6ec2.txt eyecontact familiar 21 g until move completely move downwards until you're almost at the bottom of the paper q6ec2.txt eyecontact familiar 22 f right q6ec2.txt eyecontact familiar 23 f will i not fall over broken stones q6ec2.txt eyecontact familiar 24 g uh-huh q6ec2.txt eyecontact familiar 25 g are you downwards until you're almost at the bottom of the paper q6ec2.txt eyecontact familiar 26 f yep q6ec2.txt eyecontact familiar 27 g then move right along not comple-- for if you want it in inches about four inches q6ec2.txt eyecontact familiar 28 f have you got a meadow q6ec2.txt eyecontact familiar 29 g yeah q6ec2.txt eyecontact familiar 30 g but that's farther along q6ec2.txt eyecontact familiar 31 g not that far along q6ec2.txt eyecontact familiar 32 f not that far along q6ec2.txt eyecontact familiar 33 f to about the middle q6ec2.txt eyecontact familiar 34 g no no no no no q6ec2.txt eyecontact familiar 35 g move when you have gone down from the telephone kiosk and you're almost at the bottom of the paper q6ec2.txt eyecontact familiar 36 f mmhmm mmhmm q6ec2.txt eyecontact familiar 37 g move in inches about three inches along the map q6ec2.txt eyecontact familiar 38 f right okay q6ec2.txt eyecontact familiar 39 g okay q6ec2.txt eyecontact familiar 40 f okay q6ec2.txt eyecontact familiar 41 g now move q6ec2.txt eyecontact familiar 42 g do you have a farmer's gate upwards from where you are at the moment q6ec2.txt eyecontact familiar 43 f mm yeah q6ec2.txt eyecontact familiar 44 f it's broken q6ec2.txt eyecontact familiar 45 g broken yeah q6ec2.txt eyecontact familiar 46 g but it says farmer's gate or does it say broken gate q6ec2.txt eyecontact familiar 47 f no q6ec2.txt eyecontact familiar 48 f it says broken gate aye q6ec2.txt eyecontact familiar 49 g okay fine q6ec2.txt eyecontact familiar 50 g move upwards an-- so that you're to the left of the broken gate q6ec2.txt eyecontact familiar 51 f i'm too far along here q6ec2.txt eyecontact familiar 52 g and just level to the gatepost q6ec2.txt eyecontact familiar 53 f so you want me to the left of the gate q6ec2.txt eyecontact familiar 54 g to the gate yeah q6ec2.txt eyecontact familiar 55 f i'll have to go back a bit now then q6ec2.txt eyecontact familiar 56 g yeah q6ec2.txt eyecontact familiar 57 g well i wasn't sure about the distance q6ec2.txt eyecontact familiar 58 f okay q6ec2.txt eyecontact familiar 59 g okay q6ec2.txt eyecontact familiar 60 g now you are at the left of the gatepost q6ec2.txt eyecontact familiar 61 f mmhmm q6ec2.txt eyecontact familiar 62 g and if you see what i mean standing at the top of it yeah ehm q6ec2.txt eyecontact familiar 63 f do you want me to go through the gate q6ec2.txt eyecontact familiar 64 g no q6ec2.txt eyecontact familiar 65 f oh okay q6ec2.txt eyecontact familiar 66 g ah if as long as you're um next to the gatepost to the left that's fine q6ec2.txt eyecontact familiar 67 f mmhmm q6ec2.txt eyecontact familiar 68 g um now q6ec2.txt eyecontact familiar 69 g on this map if you were to move upwards slightly and to the right and then once you'd moved to the right 'til about three quarters along the paper q6ec2.txt eyecontact familiar 70 f mmhmm q6ec2.txt eyecontact familiar 71 g and then move upwards q6ec2.txt eyecontact familiar 72 f uh-huh q6ec2.txt eyecontact familiar 73 g you would come to a ruined monastery q6ec2.txt eyecontact familiar 74 f uh-huh q6ec2.txt eyecontact familiar 75 g is that the same q6ec2.txt eyecontact familiar 76 f yeah q6ec2.txt eyecontact familiar 77 f have you got a youth hostel q6ec2.txt eyecontact familiar 78 g no q6ec2.txt eyecontact familiar 79 f oh q6ec2.txt eyecontact familiar 80 g okay q6ec2.txt eyecontact familiar 81 f well q6ec2.txt eyecontact familiar 82 f if i go up and right i come to a youth hostel before i come to a ruined monastery q6ec2.txt eyecontact familiar 83 g yeah q6ec2.txt eyecontact familiar 84 g well it doesn't exist on mine so q6ec2.txt eyecontact familiar 85 f is that okay q6ec2.txt eyecontact familiar 86 f i can go via the q6ec2.txt eyecontact familiar 87 g you just have to move round okay q6ec2.txt eyecontact familiar 88 g you just you just have to move round okay now move q6ec2.txt eyecontact familiar 89 f okay q6ec2.txt eyecontact familiar 90 g right q6ec2.txt eyecontact familiar 91 g i'll explain what to do before you do it q6ec2.txt eyecontact familiar 92 g but on your map you'll have to avoid the youth hostel q6ec2.txt eyecontact familiar 93 f why q6ec2.txt eyecontact familiar 94 g because i don't have one on mine q6ec2.txt eyecontact familiar 95 f well q6ec2.txt eyecontact familiar 96 f can i not go through it anyway q6ec2.txt eyecontact familiar 97 f it's not going to eat me q6ec2.txt eyecontact familiar 98 g don't you think q6ec2.txt eyecontact familiar 99 f it might q6ec2.txt eyecontact familiar 100 g anyway q6ec2.txt eyecontact familiar 101 g okay eh q6ec2.txt eyecontact familiar 102 g i'll just relay mine q6ec2.txt eyecontact familiar 103 g okay q6ec2.txt eyecontact familiar 104 f am i supposed to go through this gate q6ec2.txt eyecontact familiar 105 g now you're at q6ec2.txt eyecontact familiar 106 g you're at the broken gate q6ec2.txt eyecontact familiar 107 f yeah q6ec2.txt eyecontact familiar 108 f do i q6ec2.txt eyecontact familiar 109 g don't move thr-- through the broken gate q6ec2.txt eyecontact familiar 110 f why not q6ec2.txt eyecontact familiar 111 f do i have to climb the wall q6ec2.txt eyecontact familiar 112 g p-- 'cause i don't q6ec2.txt eyecontact familiar 113 f oh q6ec2.txt eyecontact familiar 114 g okay q6ec2.txt eyecontact familiar 115 f okay q6ec2.txt eyecontact familiar 116 g so q6ec2.txt eyecontact familiar 117 g wha-- what does your obstacle look like q6ec2.txt eyecontact familiar 118 f what obstacle q6ec2.txt eyecontact familiar 119 g the gate q6ec2.txt eyecontact familiar 120 g what's it look like q6ec2.txt eyecontact familiar 121 f no gate q6ec2.txt eyecontact familiar 122 f well q6ec2.txt eyecontact familiar 123 f it's like a wall and then it's like a gate which is broken q6ec2.txt eyecontact familiar 124 g so it's it's basically two posts with a broken gate q6ec2.txt eyecontact familiar 125 f if i don't go through the gate i have to q6ec2.txt eyecontact familiar 126 f uh-huh q6ec2.txt eyecontact familiar 127 g okay q6ec2.txt eyecontact familiar 128 g and you're standing to the left of the left-hand post q6ec2.txt eyecontact familiar 129 f mmhmm q6ec2.txt eyecontact familiar 130 f by the wall q6ec2.txt eyecontact familiar 131 g yep well q6ec2.txt eyecontact familiar 132 g move up until you're slightly clear of the gatepost if you see what i mean q6ec2.txt eyecontact familiar 133 f right q6ec2.txt eyecontact familiar 134 f shall i jump over the wall q6ec2.txt eyecontact familiar 135 g no q6ec2.txt eyecontact familiar 136 g i didn't realise that there was a wall q6ec2.txt eyecontact familiar 137 g mine doesn't have a wall q6ec2.txt eyecontact familiar 138 f oh mine does q6ec2.txt eyecontact familiar 139 g okay q6ec2.txt eyecontact familiar 140 g well just q6ec2.txt eyecontact familiar 141 f jump over the wall q6ec2.txt eyecontact familiar 142 g basically jump over the wall yeah q6ec2.txt eyecontact familiar 143 f okay jumped q6ec2.txt eyecontact familiar 144 g okay q6ec2.txt eyecontact familiar 145 g now move right q6ec2.txt eyecontact familiar 146 f right okay q6ec2.txt eyecontact familiar 147 g and move along to about three quarters along the way of the paper q6ec2.txt eyecontact familiar 148 f three quarters q6ec2.txt eyecontact familiar 149 f uh q6ec2.txt eyecontact familiar 150 f okay i'll go that side okay q6ec2.txt eyecontact familiar 151 g now q6ec2.txt eyecontact familiar 152 g on my map if you were to move straight up until slightly higher than halfway up the paper q6ec2.txt eyecontact familiar 153 f mmhmm q6ec2.txt eyecontact familiar 154 f here's a ruined monastery q6ec2.txt eyecontact familiar 155 g there's a ruined monastery q6ec2.txt eyecontact familiar 156 f okey-dokey q6ec2.txt eyecontact familiar 157 g now q6ec2.txt eyecontact familiar 158 g move around the ruined monastery to the left q6ec2.txt eyecontact familiar 159 f to the left mmhmm q6ec2.txt eyecontact familiar 160 g and then move q6ec2.txt eyecontact familiar 161 g do you have any obstacles between the monastery and the lake q6ec2.txt eyecontact familiar 162 f um not directly no q6ec2.txt eyecontact familiar 163 g the lake is slightly lo-- the lake is lower down the lake is lower down than the monastery is q6ec2.txt eyecontact familiar 164 f is it q6ec2.txt eyecontact familiar 165 g it is on this one yeah q6ec2.txt eyecontact familiar 166 f oh well my lake's in the top right-hand corner q6ec2.txt eyecontact familiar 167 g oh i see q6ec2.txt eyecontact familiar 168 g i have a west lake which is on the east actually but never mind q6ec2.txt eyecontact familiar 169 f oh i have an east lake q6ec2.txt eyecontact familiar 170 g yeah okay q6ec2.txt eyecontact familiar 171 g do you have a stile q6ec2.txt eyecontact familiar 172 f yes q6ec2.txt eyecontact familiar 173 g you do have a stile q6ec2.txt eyecontact familiar 174 f i have a stile q6ec2.txt eyecontact familiar 175 g now is the s-- q6ec2.txt eyecontact familiar 176 f it's above the monastery q6ec2.txt eyecontact familiar 177 g it's q6ec2.txt eyecontact familiar 178 f above the monastery q6ec2.txt eyecontact familiar 179 g it's above and to the left of the monastery q6ec2.txt eyecontact familiar 180 f yeah q6ec2.txt eyecontact familiar 181 g okay q6ec2.txt eyecontact familiar 182 g now move over the top of the monastery if you see what i mean in relation to the paper q6ec2.txt eyecontact familiar 183 f oh i've just moved underneath q6ec2.txt eyecontact familiar 184 g no no well q6ec2.txt eyecontact familiar 185 g go back and move over the top q6ec2.txt eyecontact familiar 186 f okay right okey-dokey q6ec2.txt eyecontact familiar 187 g and then move left and upwards 'til you come to the stile q6ec2.txt eyecontact familiar 188 g i'm not sure how that's going to aff-- affect your lake q6ec2.txt eyecontact familiar 189 f what on a diagonal q6ec2.txt eyecontact familiar 190 g well q6ec2.txt eyecontact familiar 191 g you could move aro-- you could move around and down in a sort of circular if you like you don't have to move diagonally q6ec2.txt eyecontact familiar 192 f well q6ec2.txt eyecontact familiar 193 f it's the easiest way q6ec2.txt eyecontact familiar 194 g yeah i suppose q6ec2.txt eyecontact familiar 195 f shorter q6ec2.txt eyecontact familiar 196 g i suppose q6ec2.txt eyecontact familiar 197 g don't tire yourself out erm q6ec2.txt eyecontact familiar 198 g now move q6ec2.txt eyecontact familiar 199 g directly upwards until you're clear of the stile much the same way as you did with the gate q6ec2.txt eyecontact familiar 200 f mmhmm q6ec2.txt eyecontact familiar 201 f jumping over the fence q6ec2.txt eyecontact familiar 202 g yeah q6ec2.txt eyecontact familiar 203 g and then move q6ec2.txt eyecontact familiar 204 g do you have any obstacles between the stile and the dead tree q6ec2.txt eyecontact familiar 205 g do you have a dead tree q6ec2.txt eyecontact familiar 206 f i have no q6ec2.txt eyecontact familiar 207 g no r-- q6ec2.txt eyecontact familiar 208 f i have a dut-- q6ec2.txt eyecontact familiar 209 g in relation to the q6ec2.txt eyecontact familiar 210 f dutch elm if that's any good q6ec2.txt eyecontact familiar 211 g so where are you at the moment q6ec2.txt eyecontact familiar 212 f i'm above the stile q6ec2.txt eyecontact familiar 213 g above the stile that's fine q6ec2.txt eyecontact familiar 214 g now q6ec2.txt eyecontact familiar 215 g if level with the stile on the extreme right-hand side there's a dead tree q6ec2.txt eyecontact familiar 216 f mmhmm q6ec2.txt eyecontact familiar 217 f well q6ec2.txt eyecontact familiar 218 f i've got a dutch elm q6ec2.txt eyecontact familiar 219 g well q6ec2.txt eyecontact familiar 220 g that's dead isn't it q6ec2.txt eyecontact familiar 221 f not necessarily q6ec2.txt eyecontact familiar 222 g why q6ec2.txt eyecontact familiar 223 f it might not have had dutch elm disease q6ec2.txt eyecontact familiar 224 g it wouldn't be a dutch elm then q6ec2.txt eyecontact familiar 225 g fine okay you've got a tree q6ec2.txt eyecontact familiar 226 f okay q6ec2.txt eyecontact familiar 227 f yes q6ec2.txt eyecontact familiar 228 f i've got a tree q6ec2.txt eyecontact familiar 229 g now q6ec2.txt eyecontact familiar 230 g i'll just have to relay the route on the map q6ec2.txt eyecontact familiar 231 g okay q6ec2.txt eyecontact familiar 232 f okay q6ec2.txt eyecontact familiar 233 g move left from where you are at the moment so that you're above the stile but stop when you get past the stile q6ec2.txt eyecontact familiar 234 f yeah q6ec2.txt eyecontact familiar 235 g okay ehm q6ec2.txt eyecontact familiar 236 f i'm above the stile now q6ec2.txt eyecontact familiar 237 g you're above the stile q6ec2.txt eyecontact familiar 238 g now move in a move right so that when you s-- so that you stop just after the stile finishes q6ec2.txt eyecontact familiar 239 g ehm q6ec2.txt eyecontact familiar 240 g you're bloody useless q6ec2.txt eyecontact familiar 241 f i'm on the right of the stile anyway q6ec2.txt eyecontact familiar 242 g are you q6ec2.txt eyecontact familiar 243 f yeah q6ec2.txt eyecontact familiar 244 g told you q6ec2.txt eyecontact familiar 245 g why aren't you on the left of it q6ec2.txt eyecontact familiar 246 f well q6ec2.txt eyecontact familiar 247 f i didn't go to the left of it q6ec2.txt eyecontact familiar 248 g well q6ec2.txt eyecontact familiar 249 g you ought to have gone to the left of it q6ec2.txt eyecontact familiar 250 f well q6ec2.txt eyecontact familiar 251 f you didn't say q6ec2.txt eyecontact familiar 252 g okay q6ec2.txt eyecontact familiar 253 g i'm saying now q6ec2.txt eyecontact familiar 254 f so q6ec2.txt eyecontact familiar 255 f you want me to go to the left and then back to the right again q6ec2.txt eyecontact familiar 256 g yeah q6ec2.txt eyecontact familiar 257 g go to the left q6ec2.txt eyecontact familiar 258 f right okay q6ec2.txt eyecontact familiar 259 g okay q6ec2.txt eyecontact familiar 260 g then move upwards and to the right q6ec2.txt eyecontact familiar 261 f okay q6ec2.txt eyecontact familiar 262 g and stop when the stile stops q6ec2.txt eyecontact familiar 263 f okay q6ec2.txt eyecontact familiar 264 g okay q6ec2.txt eyecontact familiar 265 f i'm in exactly the same place as i was before when you going to t-- q6ec2.txt eyecontact familiar 266 g yeah i know q6ec2.txt eyecontact familiar 267 g but but at least you've gone round the stile q6ec2.txt eyecontact familiar 268 f okay q6ec2.txt eyecontact familiar 269 g and there might be a monster who inhabits the right-hand of the stile you don't know q6ec2.txt eyecontact familiar 270 f oh q6ec2.txt eyecontact familiar 271 f well q6ec2.txt eyecontact familiar 272 f i've missed it now q6ec2.txt eyecontact familiar 273 g now right q6ec2.txt eyecontact familiar 274 g now move straight up until you're about three quarters q6ec2.txt eyecontact familiar 275 f what about this dead tree q6ec2.txt eyecontact familiar 276 g well q6ec2.txt eyecontact familiar 277 g we're coming to that in a minute q6ec2.txt eyecontact familiar 278 f okay right q6ec2.txt eyecontact familiar 279 g so q6ec2.txt eyecontact familiar 280 g move three quarters upwards in relation q6ec2.txt eyecontact familiar 281 f three quarters of what upwards q6ec2.txt eyecontact familiar 282 g to the entire map q6ec2.txt eyecontact familiar 283 f well q6ec2.txt eyecontact familiar 284 f i'm about three quarters upwards anyway q6ec2.txt eyecontact familiar 285 g well q6ec2.txt eyecontact familiar 286 f a bit further upwards q6ec2.txt eyecontact familiar 287 g don't move very much then q6ec2.txt eyecontact familiar 288 f have you got a popular tourist spot q6ec2.txt eyecontact familiar 289 g a poplar q6ec2.txt eyecontact familiar 290 f popular tourist spot q6ec2.txt eyecontact familiar 291 g no q6ec2.txt eyecontact familiar 292 f oh i have q6ec2.txt eyecontact familiar 293 f shall i miss it out q6ec2.txt eyecontact familiar 294 g well well q6ec2.txt eyecontact familiar 295 g if the maps may not be the same presumably you're we're going to have to avoid these obstacles q6ec2.txt eyecontact familiar 296 f mmhmm q6ec2.txt eyecontact familiar 297 f have you got a great viewpoint q6ec2.txt eyecontact familiar 298 g yeah q6ec2.txt eyecontact familiar 299 g yeah q6ec2.txt eyecontact familiar 300 g i've actually got two great viewpoints q6ec2.txt eyecontact familiar 301 f oh i've only got one that's not fair q6ec2.txt eyecontact familiar 302 f how far do i walk from where q6ec2.txt eyecontact familiar 303 g you can have my map if you want two i'm i'm not very keen on great viewpoints q6ec2.txt eyecontact familiar 304 f okay q6ec2.txt eyecontact familiar 305 f so do i go near the great viewpoint or not very far q6ec2.txt eyecontact familiar 306 g um ah q6ec2.txt eyecontact familiar 307 g so the great viewpoint's in the way q6ec2.txt eyecontact familiar 308 f well q6ec2.txt eyecontact familiar 309 f it's about sort of four inches up q6ec2.txt eyecontact familiar 310 g four inches up and slightly to the left q6ec2.txt eyecontact familiar 311 f well q6ec2.txt eyecontact familiar 312 f very very slightly q6ec2.txt eyecontact familiar 313 f are we going to go to this tree afterwards q6ec2.txt eyecontact familiar 314 g uh-huh q6ec2.txt eyecontact familiar 315 f well q6ec2.txt eyecontact familiar 316 f can i not go straight down because otherwise i'll have to go over the q6ec2.txt eyecontact familiar 317 g where are you at the moment q6ec2.txt eyecontact familiar 318 f above the stile q6ec2.txt eyecontact familiar 319 g above the stile q6ec2.txt eyecontact familiar 320 g on this map there's a a sort of a bump basically in in the route q6ec2.txt eyecontact familiar 321 f bump like a like a hill q6ec2.txt eyecontact familiar 322 g yeah q6ec2.txt eyecontact familiar 323 g no no no q6ec2.txt eyecontact familiar 324 g well like a hill except yeah i suppose q6ec2.txt eyecontact familiar 325 f yeah okay so q6ec2.txt eyecontact familiar 326 g what i mean by that is there's a bump in the route there isn't a bump on the map q6ec2.txt eyecontact familiar 327 f okay q6ec2.txt eyecontact familiar 328 f i'll go right q6ec2.txt eyecontact familiar 329 f i've gone i've gone further up q6ec2.txt eyecontact familiar 330 g right q6ec2.txt eyecontact familiar 331 g now move right and down in a sort of circular sweep until you get to the dead tree q6ec2.txt eyecontact familiar 332 f right q6ec2.txt eyecontact familiar 333 f to the tree q6ec2.txt eyecontact familiar 334 f yay q6ec2.txt eyecontact familiar 335 g and then move around a-- and q6ec2.txt eyecontact familiar 336 f what side of the tree do you want me to be on q6ec2.txt eyecontact familiar 337 g oh on the right side of the tree i want you to finish up on the right side of the tree q6ec2.txt eyecontact familiar 338 f right okay q6ec2.txt eyecontact familiar 339 g then move up and left and up so that you're to the right of the great viewpoint when you finish q6ec2.txt eyecontact familiar 340 f okay q6ec2.txt eyecontact familiar 341 g assuming that your great viewpoint's in the same place as mine q6ec2.txt eyecontact familiar 342 f oh i've got to be on the left hang on q6ec2.txt eyecontact familiar 343 g ah q6ec2.txt eyecontact familiar 344 f what q6ec2.txt eyecontact familiar 345 g i have two great viewpoints q6ec2.txt eyecontact familiar 346 f oh q6ec2.txt eyecontact familiar 347 g okay tuba ehm q6ec2.txt eyecontact familiar 348 g go back until you're right of the dead tree q6ec2.txt eyecontact familiar 349 f right i'm by the tree q6ec2.txt eyecontact familiar 350 g right q6ec2.txt eyecontact familiar 351 g do you have a lake to the top q6ec2.txt eyecontact familiar 352 f i've an east lake q6ec2.txt eyecontact familiar 353 g to the top that's fine q6ec2.txt eyecontact familiar 354 g now q6ec2.txt eyecontact familiar 355 g below the east lake q6ec2.txt eyecontact familiar 356 f uh-huh q6ec2.txt eyecontact familiar 357 g there's a great viewpoint as well q6ec2.txt eyecontact familiar 358 f well i've got a rocket laun-- launch pad q6ec2.txt eyecontact familiar 359 g well q6ec2.txt eyecontact familiar 360 g that probably q6ec2.txt eyecontact familiar 361 f same thing q6ec2.txt eyecontact familiar 362 g similar q6ec2.txt eyecontact familiar 363 g yeah q6ec2.txt eyecontact familiar 364 g fine q6ec2.txt eyecontact familiar 365 g so if you can move q6ec2.txt eyecontact familiar 366 g where is the rocket launch pad in relation to the lake q6ec2.txt eyecontact familiar 367 f erm it's beneath the lake on the right side q6ec2.txt eyecontact familiar 368 g beneath the lake on the right side q6ec2.txt eyecontact familiar 369 f mmhmm q6ec2.txt eyecontact familiar 370 g mm q6ec2.txt eyecontact familiar 371 g how can it be beneath the lake and on the right q6ec2.txt eyecontact familiar 372 f well q6ec2.txt eyecontact familiar 373 f it's beneath the lake and a bit on the right edge of the lake rather than on the left edge of the lake q6ec2.txt eyecontact familiar 374 g nope q6ec2.txt eyecontact familiar 375 g oh i see q6ec2.txt eyecontact familiar 376 g oh q6ec2.txt eyecontact familiar 377 f is that not it q6ec2.txt eyecontact familiar 378 g well q6ec2.txt eyecontact familiar 379 g the great viewpoint that i have is below the lake and if there was a midline through the lake it would be probably s-- s-- very slightly to the left of the midline q6ec2.txt eyecontact familiar 380 f oh oh okay well q6ec2.txt eyecontact familiar 381 f if i just go up say about by the edge of the lake where it's q6ec2.txt eyecontact familiar 382 g if you go upwards and stop below the bottom of the lake so that you're about two thirds along the length of the lake q6ec2.txt eyecontact familiar 383 f mmhmm q6ec2.txt eyecontact familiar 384 f right q6ec2.txt eyecontact familiar 385 f okay q6ec2.txt eyecontact familiar 386 g okay q6ec2.txt eyecontact familiar 387 f right q6ec2.txt eyecontact familiar 388 g now q6ec2.txt eyecontact familiar 389 g if you move left and along the bottom of the lake until the lake finishes q6ec2.txt eyecontact familiar 390 f yeah hang on i've done this wrong q6ec2.txt eyecontact familiar 391 g no q6ec2.txt eyecontact familiar 392 g yeah q6ec2.txt eyecontact familiar 393 f right q6ec2.txt eyecontact familiar 394 f i was underneath the tree q6ec2.txt eyecontact familiar 395 g uh-huh q6ec2.txt eyecontact familiar 396 f and i've done a very squiggly line q6ec2.txt eyecontact familiar 397 g yeah q6ec2.txt eyecontact familiar 398 f ehm q6ec2.txt eyecontact familiar 399 f and i went up and along left and then up again q6ec2.txt eyecontact familiar 400 g you went up q6ec2.txt eyecontact familiar 401 f and a-- up and along and up q6ec2.txt eyecontact familiar 402 g up along to the left and then up q6ec2.txt eyecontact familiar 403 f uh-huh q6ec2.txt eyecontact familiar 404 f and i'm about two thirds along the lake q6ec2.txt eyecontact familiar 405 g along the lake q6ec2.txt eyecontact familiar 406 g from the left of the lake two thirds along q6ec2.txt eyecontact familiar 407 f and q6ec2.txt eyecontact familiar 408 f no q6ec2.txt eyecontact familiar 409 f two thirds along from the right q6ec2.txt eyecontact familiar 410 g i see q6ec2.txt eyecontact familiar 411 g no you want to be two thirds along from the left q6ec2.txt eyecontact familiar 412 f okay q6ec2.txt eyecontact familiar 413 f so after the rocket launch q6ec2.txt eyecontact familiar 414 g yeah q6ec2.txt eyecontact familiar 415 f okay q6ec2.txt eyecontact familiar 416 f and then where do i go up to the lake and along left q6ec2.txt eyecontact familiar 417 g now wh-- q6ec2.txt eyecontact familiar 418 g where you are from where you are at the moment if you were q6ec2.txt eyecontact familiar 419 f making a right pig's ear of this map q6ec2.txt eyecontact familiar 420 g if you move q6ec2.txt eyecontact familiar 421 g left and along the base of the lake q6ec2.txt eyecontact familiar 422 f okay q6ec2.txt eyecontact familiar 423 f okay all along right q6ec2.txt eyecontact familiar 424 g until the lake finishes q6ec2.txt eyecontact familiar 425 f well q6ec2.txt eyecontact familiar 426 f the lake's quite long q6ec2.txt eyecontact familiar 427 g yeah q6ec2.txt eyecontact familiar 428 f right okay q6ec2.txt eyecontact familiar 429 g now q6ec2.txt eyecontact familiar 430 g you ought to be standing at the q6ec2.txt eyecontact familiar 431 f mmhmm q6ec2.txt eyecontact familiar 432 f do you want me to go down a bit q6ec2.txt eyecontact familiar 433 g no q6ec2.txt eyecontact familiar 434 g you ought to be standing q6ec2.txt eyecontact familiar 435 g if the lake continued down if the edge of the lake wasn't curved q6ec2.txt eyecontact familiar 436 f mm upwards q6ec2.txt eyecontact familiar 437 g yeah q6ec2.txt eyecontact familiar 438 f mmhmm q6ec2.txt eyecontact familiar 439 g then you ought to be standing at the extreme left edge of the lake q6ec2.txt eyecontact familiar 440 f yeah q6ec2.txt eyecontact familiar 441 g you are q6ec2.txt eyecontact familiar 442 f mmhmm q6ec2.txt eyecontact familiar 443 g well q6ec2.txt eyecontact familiar 444 g that's you finished q6ec2.txt eyecontact familiar 445 f oh